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Feature · Run the business

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Make anything in a couple of picks

Brikl’s Create button sits on every screen and makes any record in the platform — a catalog, a store, an order, a discount, a wallet card, an upcharge, an organization. One or two decisions, everything else defaulted, and it arrives as a draft you can change.

Image placeholder · 16:10Create — the panel open from the header, grouped by what it makesProduct UI, light

The whole idea

The button is the small part

Plenty of software has a create button. What makes this one worth talking about is what happens after you press it: the panel asks you for the one or two things it genuinely cannot guess, decides everything else, and hands you a draft. Nothing you make is a commitment, so making one costs you nothing to try.

The same four promises, every time

Seven different things get created from this panel, and every one of them behaves identically. That consistency is what makes it fast — you learn it once.

It asks for what it can't guess

A store's name. The stores a discount redeems in. The owner of a new organization. If the platform can work it out, it doesn't ask.

It counts down what's left

Three picks left. Two picks left — the stores, then type and value. One thing left, give your store a name. You're all set. You always know how far from done you are.

It creates a draft

An order arrives pending with nothing in production. A discount is held until you switch it on. An upcharge collects nothing until a catalog applies it.

Everything is editable after

Stated in the panel itself, on every flow. Which is the point: a first pick is a starting position, not a decision you have to get right.

Seven things, and what each one asks of you

Grouped the way the panel groups them. The left column is your decision; the right is what the platform decided so you didn’t have to.

Commerce

You decide

Tell it what your company does and it allocates the matching products — or pick from the Marketplace yourself by clicking cards, with the count running as you go.

Brikl defaults

The name is prefilled from what you chose. A hand-picked catalog is called one; a profile-built catalog takes the profile's name.

You decide

A name. That's the whole required input.

Brikl defaults

A web address is reserved from the name and the store is created as a draft. The domain, the catalogs, the design and the people are all listed as things you can do later — each one naming the tab it lives on.

You decide

Pick products in the Marketplace, or start empty and add them later. Either is a valid way to begin.

Brikl defaults

The order number is prefilled, and the order is created as pending — nothing enters production yet.

Pricing & promotions

You decide

Two picks: which stores it redeems in, and whether it's a percentage or a fixed amount — with the common values one click away.

Brikl defaults

The code is generated. Single-use, applied to items and shipping, no combining with other coupons, and held as a draft until you switch it on.

You decide

Gift card, point card, or start empty with nothing pre-set. Then a name.

Brikl defaults

The code and a starter value are set for you, and the card arrives as a draft. A point card comes with a point rate already in place.

You decide

What it does: an extra charge that covers added cost, a fundraiser that pays margin out to a cause, a rebate that credits money back — or start empty.

Brikl defaults

A starter value for whichever you chose, and a prefilled name. It collects nothing until a catalog applies it, so creating one is free of consequence.

Workspace

You decide

Three picks: standalone or nested under yours, then distributor, decorator or supplier, then the owner's email.

Brikl defaults

The owner is emailed an invitation when it's created. The address and the logo are yours to set at any point after.

Image placeholder · 16:10Create — a new catalog: a profile, or hand-picked from the MarketplaceProduct UI, light
Image placeholder · 16:10Create — a new discount: stores, then type and valueProduct UI, light

The one worth pausing on

“Tell us what you do”

A catalog is normally the slow part — the screen where somebody sits and chooses products for an afternoon. Here it is a question about the client: corporate and professional, construction and trades, healthcare, education and school spirit, hospitality and foodservice, sports and teams. Pick the one that fits and the matching products are allocated for you.

Or don’t. Switch to picking from the Marketplace and the panel stays open beside it, counting what you’ve selected as you click product cards. Both paths end on the same table, and everything either one chose is yours to change.

See what a catalog holds →
Image placeholder · 4:5Create — choosing a company profile, or hand-picking product cardsProduct UI, light

Why this changes how the platform feels

The cost of creating something decides how willing you are to try things — and most software makes it expensive enough that people don’t.

1

You never leave what you were doing

A client asks for a second store mid-call. You make it from the screen you're already on, and carry on.

2

Nobody has to be trained on seven forms

Every flow behaves the same way, so learning one teaches you the rest. New people are useful on day one.

3

Experiments are free

Drafts and defaults mean a half-built idea is a normal thing to have lying around, not a mess somebody has to clean up.

It’s the same argument Turbo Store makes

Turbo Store takes three picks and builds an entire stocked, branded, priced storefront in about ten seconds. Create takes one or two picks and makes any single record in the platform. Turbo Store sits at the top of the same panel — because it is the same idea, applied to the biggest thing you can make.

Turbo Store →

Frequently asked questions

What is the Create button in Brikl?
It sits in the header on every screen and opens a panel that makes any record in the platform — a catalog, a store, an order, a discount, a wallet card, an upcharge or an organization. You never navigate somewhere else first to create something.
How many steps does it take to create something?
One or two decisions in most cases. A store needs only a name. A discount needs the stores it redeems in and a value. A wallet card needs a type and a name. Everything else is defaulted, and the panel tells you exactly how many picks are left before you can finish.
What happens to everything I didn't fill in?
It's given a sensible default and the record is created as a draft. A store gets a reserved web address from its name; a discount gets a generated code and single-use defaults; a wallet card gets a code and a starter value. All of it is editable afterwards.
Does anything go live by accident?
No. Records arrive as drafts. An order is created as pending and nothing enters production; a discount is held as a draft until you switch it on; an upcharge collects nothing until a catalog applies it. Creating something is deliberately cheap.
Can I build a catalog without picking products one by one?
Yes. Tell it what your company does — corporate, construction and trades, healthcare, education, hospitality, sports and teams, and more — and it allocates matching products for you. Or hand-pick from the Marketplace by clicking product cards, with a running count of what you've selected.
Why does a step say I can't use it yet?
Because it depends on an earlier one. Naming a catalog waits until you've chosen how to fill it; naming an order waits until you've picked products. The panel says which step it's waiting on rather than showing you an input that won't work.
Is this the same as Turbo Store?
They share a philosophy but do different jobs. Turbo Store builds a stocked, branded, priced storefront from three picks in about ten seconds. Create makes any single record in the platform in one or two picks. Turbo Store sits at the top of the same panel.
Can I create something for a specific customer?
Yes — that's what customer scoping is for. Scope to an account and everything you create lands on that account, including anything you make from the Create panel.

Make your first one in two picks

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