Feature · Sell
Hand someone an amount, not a discountSoon
Brikl Wallet issues cards customers spend at checkout — gift cards holding money, point cards holding points that convert to cash. Each one carries a code, an issued value, a live balance and an expiry, and you watch the balance come down from one list.
Two kinds of card, one checkout
The shopper enters a code and it pays for the order. What sits behind that code is your choice.
Gift card
A money balance. Issue fifty dollars, the shopper spends fifty dollars, and the balance comes down as they do. Useful when the amount is the point — a thank-you, a gift, a fixed allowance.
Point card
A points balance with a point rate that converts to cash at checkout. Useful when the currency is internal — recognition points, an annual uniform allowance, a team budget expressed in points rather than dollars.
A card is not a coupon, and the difference matters
A coupon takes something off one order, under rules a shopper has to meet. A card is a balance somebody owns and spends down over as many orders as it lasts. If the sentence you want to say is “here is $150 to spend on kit,” that is a card — and trying to express it as a discount is where most programs go wrong.
The card
Six fields, and a card exists
Name and type
What the program is called internally, and whether it holds money or points.
Code
What the shopper enters at checkout to pay with the card.
Issued value and balance
What it was worth, and what's left. Both on the record and both on the list row.
Point rate
For point cards only — the cash value a point is worth when it's applied at checkout.
Expires
The date it stops working, so a seasonal allowance closes itself.
Customer and recipient
The account whose storefronts it works in, and the email address it's sent to when it becomes active.
Every card issued, and what’s left on it
Balances are the part of a credit program that quietly goes wrong. So the list carries what was issued and what remains, side by side, on every card.
Status
Active, Scheduled or Depleted. A card that's been spent to zero says so, rather than looking live until someone tries to use it.
Type
Gift card or point card — money or points, decided per card rather than per platform.
Issued
What the card was worth when it went out. The number the program was budgeted against.
Balance
What's left on it right now. Issued against balance is the whole story of a card on one row.
Customer
The account the card belongs to, which is also what limits where it can be spent.
Owner
Who on your team issued it — the answer to “whose program is this?” in a shared account.
Modified
Relative and exact, because both questions get asked.
Select several, act on all of them
A bar above the list waits for a selection and then offers what can be done to the cards you picked — which is how a program of dozens is run rather than edited one card at a time.
Records open beside the list
Click a card and it opens next to the table, with a pager stepping through every card and an activity timeline recording what changed and when.
Issuing one is two picks — gift or point card, then a name. The code and a starter value are set for you, as a draft. See Create from anywhere.
Scheduled, active, depleted
A card’s status is the honest answer to “can this be used right now?”
Scheduled
Set up and waiting. It emails the recipient and starts working when it becomes active — so a program can be built weeks before it opens.
Active
Spendable. The balance comes down as the shopper uses it, on any storefront the card is scoped to.
Depleted
Spent to zero. It stops paying for orders and says so on the row, and the record stays for reporting.
What a balance is actually for
Every one of these is a program a client already runs, usually on a spreadsheet and a promise.
Uniform allowances
An amount per employee per year, scoped to their company store, expiring at the end of the season.
Recognition points
A point card the manager tops up, spent on kit rather than converted to cash.
New-hire budgets
A card that arrives with the welcome email and covers the starter pack.
Client gifting
A gift card with an amount and an expiry, limited to the storefronts you want it spent in.
Team and squad budgets
One balance a squad draws against, with what's left visible at any point in the season.
Season kickoff
A card issued to every player at the start of a season, depleted by the time it ends.
What it connects to
Discounts
The other half of the pair: a discount taken off one order, where a card is a balance spent across several.
Discounts→2Stores
Where a card is spent. Scoping a card to a customer limits it to that customer's storefronts.
Stores→3Customer scoping
How each customer sees only their own catalogs, pricing and stores — the same boundary a card respects.
Customer scoping→Frequently asked questions
What is Brikl Wallet?
How does a customer use a card?
What's the difference between a gift card and a point card?
How is a card different from a coupon?
Can I limit where a card is spent?
How does the recipient get their card?
Can cards expire?
What happens when a card runs out?
What are cards used for?
Issue your first card today
No credit card, no subscription. 3.5% when you make a sale.

